This version is introducing improvements for error handling and automatic recovery on iOS. Playback interruptions in context of stream switches in iOS low power mode have been fixed. Furthermore robustness for fullscreen handling in multi-player use cases has been increased. The improvement for classic playback on iOS 15 to avoid buffer impacts after adjusting latency has now been applied for iOS 16 as well. This was introduced in version 4.15.0.
onServerInfo
and onFullscreenChange
id
, player
, version
, state
in onFullscreenChange
event object